Friday, February 21, 2020

Who am I talking to?

Atlas Bioshock 2
Your plane goes down in the middle of the ocean and there is nobody to help you, save for a voice over the radio by the name of Atlas. This is the premise of 2k Game's Bioshock 2. You later find out that this "Atlas" doesn't really exist, rather, he is a persona created by a man named Frank Fontaine so that he can use you in his nefarious plans. In this instance, Frank Fontaine was directly lying to you by claiming to be Atlas. This lie leads you into direct conflict with the main antagonist of the game Andrew Ryan. Eventually resulting in you being physically harmed. Here is one instance, although fictitious, of a lie being able to directly harm a person. Philosopher Harry Frankfurt discusses lies in his article[1]. 
Explaining that a person telling a lie, in essence “aims at inducing us to accept his fabrication as an accurate account of how the world truly is.” With what "Atlas" tells you, he shapes your perception of reality with his fabrications. He is the good guy, and you're helping him do a good thing. When in (fictitious) reality he is one of the baddies.

With the technology of the modern world, it makes it easier and easier to pass such fabrications off as reality. One such example of this is deep fake technology, with which one can create very realistic synthetic videos of events that did not actually occur in reality. 

Descript is a company focused on creating tools for media editors, such as video editing software, transcription software and more. In 2019 Descript acquired Canadian startup Lyrebird. The interesting thing about Lyrebird, is that they have created software which, in essence, takes a sample recording of a person's voice, and replicates it. For example, by taking a short sample of audio you could make anybody say anything.
Right now, on Descript's website, you can use a feature called Overdub; Overdub gives you a sample sentence spoken by an AI with a replaceable portion. You can fill this replaceable box with anything that you want. For example, the first sample sentence given is "I should probably _____ this year." There is a limit of about 30 characters, but you can make it say some interesting things. Most of these sentences sound completely natural, tonally and rhythmically speaking. 
Now, the original speaker who the voice was sampled from has probably never said the sentence "I should probably eat 32,000 pizzas this year," however, with this software, I was able to make it sound as if the original voice had actually said that. The voice sounds eerily realistic, almost like a carbon copy of the original sample.

Moral philosopher James Moor refers to 3 major stages of a technological revolution in his article.[2] The three stages are as follows, the introduction stage, where the technology is being developed and mainly used by experts. The permeation stage, where the cost to produce the technology drops and demand as well as integration into society increases. Finally, the third stage is referred to as the power stage, where it is commonly available, and society would be directly affected by the absence of it.
This deepfake tech is still in the late introduction/early permeation stage, but technology moves fast, I could reasonably see this being streamlined and developed for wider consumer use in 5 to 10 years. 

Although one might not consider deepfakes to be a form of technological revolution, I would. If legislation is put into place as a result of this technology, then our society will be directly impacted. If not, just the knowledge that this video or audio recording might be fake will have a permanent impact on society. You can already see it today, with not knowing if a picture is "shopped" or not.

Source: Shutterstock.com
The ramifications of this kind of technology are immense and varying. For example, you might one day get a call from a family member who needs money and only later realize that you were talking to telescammer using a synthesized voice to impersonate them and steal from you. Or one could use a synthesized voice of a politician or celebrity to make it appear that they said things that would turn public opinion against them. How can we deal with the fabrications produced by this technology? Do we ban any software that can mimic voices? Or do we go on the opposite end of the spectrum and allow any software to take samples and create sentences a person has never said? Or maybe a middle ground that exists in some forms already. By just requiring a person's consent before their voice is run through the software. These are the kinds of questions that are going to be plaguing our legislators in the years to come.

Finally, I would like to remind you that with this software, anyone can be made to say anything. Calling in to question just where the fabrications end and reality begins.

[1]Frankfurt, H., "On Truth, Lies, and Bullshit"
[2]Moor, J.H., "Why We Need Better Ethics for Emerging Technologies" 

3 comments:

  1. This is an interesting topic! I wish you introduced some of the logical consequences of this possibility for deception earlier--I feel like I didn't understand the gravity of the article until that point.

    Stylistically--compared to your original--I think centering the video and adding more concrete quotations worked well. One change I didn't like, however, was breaking up the shorter paragraphs into longer ones. I personally find these harder to read.

    While Bioshock 2 was an interesting introductory anecdote, mention of the game (and Atlas) disappears after the first paragraph. I think it would be nice if you could find a way to weave this into the rest of the post, somehow.

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  2. This was a captivating post. I especially liked how you included actual snippets of audio so that we could hear the software that Lyrebird has created for ourselves.

    Echoing Bryce's comment above, you made a significant improvement on how the graphics complemented your post in a way that didn't take away from readability.

    I think editing the end of the introductory paragraph did help add substance to the post, but I think it may help if it were condensed more so that it's easier to digest. It was a gripping introduction, though!

    Some of your sentences seem incomplete and partial. That's just a small syntax / grammar error that could be easily fixed, though.

    Overall, great job on the edits and with the post overall!

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  3. I thought your post was very thought-provoking and considering that when people call on the phone or lie to you for your information, in this modern era it could be life or death considering how much of our information is critical to us now. I also thought there could be more attention brought to the introduction of the video game Bioshock 2 which was interesting but only mentioned once. This post compared to your original was much better at chopping up the paragraphs to make it more readable for the audience. However, I think integrating the readings more fluently and with better transitions would be beneficial for this post.

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